Objective & AI Updates
Behold - The Objective
Okay, so the new objective is basically a McGuffin that the player picks up and has to carry into the enemy base. Doing so without dying isn't that difficult (right now), but that's the gist of the game.
Enemies can also pick it up after it falls, and carry it to your base.
Right now, there's no end state, the game doesn't finish when you walk it into the enemy base but we'll get to that.
AI Updates
Bug fixes for both alien and human NPCs. Alien's understand the purpose of the 'bomb' to be picked up and carried into the human spawn area. They are also self-sorting, there will always be a certain number of aliens who are tasked with the job of chasing the bomb. If for whatever reason, someone ends up with it who wasn't planning on it, additional bomb chasers will step down to ensure we don't eventually end up with 100% of aliens just chasing the bomb.
The Breed - MOBA
[Early Access] Squad based swarm Moba
Status | In development |
Author | Mr Zoids |
Genre | Strategy |
Tags | Co-op, moba, Multiplayer, Real time strategy, Sci-fi, Team-Based, Top-Down, Top down shooter, x-com |
Languages | English |
More posts
- Game balance, new pickups, new features18 minutes ago
- New art, shaders and lighting update!4 days ago
- New Combat Balancing7 days ago
- Optimisation11 days ago
- Minimap17 days ago
- Back in Business33 days ago
- New Heavy Class AddedNov 12, 2024
- Fog of War & Lighting Updates/OptimisationsNov 11, 2024
- Monday Updates - Big ListNov 11, 2024
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