Objective & AI Updates


Behold - The Objective

Okay, so the new objective is basically a McGuffin that the player  picks up and has to carry into the enemy base. Doing so without dying isn't that difficult (right now), but that's the gist of the game.

Enemies can also pick it up after it falls, and carry it to your base.

Right now, there's no end state, the game doesn't finish when you walk it into the enemy base but we'll get to that.

AI Updates

Bug fixes for both alien and human NPCs. Alien's understand the purpose of the 'bomb' to be picked up and carried into the human spawn area. They are also self-sorting, there will always be a certain number of aliens who are tasked with the job of chasing the bomb. If for whatever reason, someone ends up with it who wasn't planning on it, additional bomb chasers will step down to ensure we don't eventually end up with 100% of aliens just chasing the bomb.

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