Back in Business


Hiatus

After a few months of hiatus while I focused on some other (paid) projects, I've finally got back onboard to developing The Breed.

There's a lot of moving parts in developing a game like this to stand the test of time, and right now it's barely past a functional prototype stage, and some early user feedback has made it apparent that the top of funnel design of the game could use some love, specifically around first time user experience.

You'll likely notice me tweaking the front-end flow a few times over the coming weeks as I attempt to squeeze more players in game and to avoid drop off mid-game (which happens when you're not playing socially, and just playing with bots).

Files

Archive.zip Play in browser
7 days ago

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