New art, shaders and lighting update!
The Breed - MOBA » Devlog
Art Updates
I've done a quick update to the art, I was noticing when capturing gifs that a lot of the silhouettes were being lost. However, the game is nowhere near ready for "Real art", so instead I just quickly made a new grunge shader for the background, and adjusted the lighting. I've also changed the shader on the characters and saturated and contrasted the characters, allowing them to 'pop' a lot more.
Additional Notes
- New custom scenery shader - New shader's for characters, modified textures - New scene lighting system - Changed fast crab to be more recognisable - Additional optimisation, bringing build down to 41mb (previously 61) - UI fixes
Let me know what you think!
The Breed - MOBA
[Early Access] Squad based swarm Moba
Status | In development |
Author | Mr Zoids |
Genre | Strategy |
Tags | Co-op, moba, Multiplayer, Real time strategy, Sci-fi, Team-Based, Top-Down, Top down shooter, x-com |
Languages | English |
More posts
- New Combat Balancing6 days ago
- Optimisation10 days ago
- Minimap16 days ago
- Back in Business32 days ago
- New Heavy Class AddedNov 12, 2024
- Fog of War & Lighting Updates/OptimisationsNov 11, 2024
- Monday Updates - Big ListNov 11, 2024
- Objective & AI UpdatesNov 10, 2024
- AI UpdatesNov 07, 2024
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