The Sniper


The Sniper

Until I've built a new class selection UI (it's coming, don't worry) I've put the default Soldier class quietly away and brought out the new toy, the Sniper.

Unique animations, a different weapon, different move speed, ranges, level progression, attack range, damage per second and a new outfit. What he lacks in durability, he makes up for in precision and firepower.

While the basic sniper round will definitely punch a solid hole in a regular enemy, timing of the critical shot yields a massive amount of damage. He's got great reach out and kiss power but he's easily overwhelmed and escaping is not his area of expertise.

The solider will return once a class selection panel has been built!

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4 days ago

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